I'm still working on making sure the modpack is as stable as can be but I think I have all the mods I'm gonna add right now. Here's an overview of the modpack:
IC2 Experimental version (+Advanced Machines +Nuclear Control +Chemcraft Compatibility)
Applied Energistics (+Extra Cells)
Modular Forcefield System
Easy Crafting Table
Equivilent Exchange 3 (+Equivalency)
Modular Powersuits (+Addons)
If you're thinking this lineup looks a bit on the easy side, you'd be right. The whole goal is to get your resources up and running, then start building your world into what you want. If you get bored, there's the Twilight Forest to run around in, Godzilla to hunt, and the Moon to visit. Godzilla actually poses a threat to a powersuit player! There are actually a few buffs to Thermal Expansion's Igneous Extruder- all blocks produce twice as fast and making smoothstone costs 1mB instead of 1000mB. Try using ender buckets in a water mill to shove more liquids down that water mill's throat for quick and dirty power somewhere. Or if you're so inclined, make HV capacitors for your powersuit and dump the power to get Ultimate Hybrid Solars in an afternoon! Plenty of late game resource generation as well, with the Alkahest and Laser Drill, you should never be hurting for resources. Not to mention, spend enough time working the magical crops with your watering can and simply grow the ore you need! Or... why not play around with the OpenBlocks additions, like its fluid tank that can hold as much as a buildcraft tank but link to each other and even take any shape you want automatically? Or just use them for windows, your call. Fly or sail through the world on a ship, carrying massive amounts of items with you...
All of this coming to public modpack whenever I get the permissions and ensure everything's up to date and stable.